Three Teams, One Codebase, One Merge Conflict Too Many.
When teams share a codebase, architecture decides whether they work independently or block each other. Jardis draws the boundaries in the code itself.
Conway's Law Is Not a Coincidence.
System architecture mirrors team structure. But only when boundaries physically exist in the code. Without them, implicit dependencies accumulate that no reviewer sees and no linter catches.
Merge Conflicts as a Default State
Team A waits on Team B because both touch the same service layer. No process fixes this. The cause is structural: two teams, one indivisible codebase.
Implicit Dependencies Escalate
A team refactors a class. Three days later, something else breaks. Nobody documented the dependency because it was never explicitly defined. The fix costs a sprint.
No Team Owns Anything Real
Who is responsible when an area catches fire? Everyone and no one. A shared codebase without boundaries means shared responsibility, which means none at all.
How Jardis Enables Multi-Team Development.
Jardis generates a fully isolated domain structure per bounded context. One team, one context, one deployment cycle.
Define domain boundaries as bounded contexts
You map your domains and assign each team its bounded context. Jardis takes these boundaries seriously: every context is its own directory with its own architecture, entities, and events. No shared domain layer.
Complete technical foundation per team context
The builder generates 3-layer entities, commands and queries (CQRS), domain events, the 5-stage repository pipeline, and API contracts in OpenAPI and gRPC for every bounded context. Every team gets the same structure, isolated from each other.
Each team deploys their context on their own schedule
No team waits on another. API contracts define how contexts communicate. Teams exchange events or call each other through generated contracts. The interface is explicit. Everything else belongs to the owning team.
See what three files turn into.
Three definition files in, a complete bounded context out. Browse the generated code.
# Database Schema — Sales Bounded Context
# This file defines the persistent storage structure.
schema:
domain: ECommerce
boundedContext: Sales
tables:
order:
columns:
id:
type: integer
primary: true
autoIncrement: true
public_id:
type: uuid7
unique: true
customer_email:
type: string
length: 255
status:
type: string
length: 32
default: "draft"
total_amount:
type: integer
currency:
type: string
length: 3
default: "EUR"
created_at:
type: datetime
updated_at:
type: datetime
nullable: true
order_item:
columns:
id:
type: integer
primary: true
autoIncrement: true
order_id:
type: integer
foreignKey:
table: order
column: id
onDelete: cascade
product_name:
type: string
length: 255
sku:
type: string
length: 64
quantity:
type: integer
unit_price:
type: integer
line_total:
type: integer
Why Teams Develop Independently with Jardis.
Because team autonomy is an architecture question, not a discipline question.
Interfaces That Precede the Code
Every context exposes its capabilities through generated OpenAPI and gRPC contracts. Teams integrate against contracts, not implementation details.
Team A Deploys Without Waiting for Team B
Context boundaries enable independent release cycles. No feature freezes because of other teams, no coordination meetings before every deployment.
Every Context Has Exactly One Team
Who owns the Payments context? The Payments team. Domain events, API contracts, decisions about internal architecture: all of it belongs to the responsible team.
Ready to give your teams real boundaries to work within?
Join the WaitlistStructure costs less than chaos.
Try Jardis 7 Days Free
Point Jardis at your real domain. Discovery, structure, and your first platform build.
Join WaitlistThe complete DDD architecture with all classes and contracts. Your team ships features, not infrastructure.
Join WaitlistThe complete business logic with handlers, validation, and pipelines. What used to be a sprint is now a build.
Join WaitlistMore than 20 Platform Builds per month?
Let's talkBe there when Jardis launches.
Sign up. You'll get access as soon as we go live. Including a free trial.
Curious how Jardis works?
Discover JardisFrequently Asked Questions
Answers about multi-team development with Jardis.
There is no technical upper limit. Each team gets its own bounded context. Jardis starts at 29 euros per month for unlimited Discovery and Structure Builds. Jardis Pro from 180 euros per month includes 5 Platform Builds, additional ones cost 89 euros each. More contexts, more teams.